Magic Math Time Travel for ages 10 to 11 2.2

Free Magic Math Time Travel for  ages 10  to 11 screenshot file
Children can effectively learn math with friendly natural animals and/or worms.The comprehensive game to travel through billions of years, meeting the trilobites, dinosaurs, etc. is provided. The player may face the hazards like "the time dragons" and/or "time thunder". Incorrect answers or too late answers make it difficult to return back to the present world.
The articles contained are such as:the percentage, fractional additions and substraction, rounding, the multiplication of decimals and integers, decimal division, geometry workshop( trapezoid, parallelogram, rhombus, the area of triangle, parallelogram, circle, etc.)
Type : Demo ($14.00)
OS Support : Windows All
Date stamp / Size : Apr, 24. 2007 / 6368 kBytes
Asked : Speed Over Pentium 200, HDD21MB, RAM32MB
Users' value : - Write a Review
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Update history of Magic Math Time Travel for ages 10 to 11
v2.2 (May, 25. 2007)
Major change
Distribution permissions for Magic Math Time Travel for ages 10 to 11
DISCLAIMER - AGREEMENT

Users of this program must accept this disclaimer of warranty:

"this program(*) is supplied as is. The author disclaims all warranties, expressed or implied, including, without limitation, the warranties of merchantability and of fitness for any purpose. The author assumes no liability for damages, direct or consequential, which may result from the use of this program(*)."

this program(*) is a "shareware program" and is provided at no charge to the user for evaluation. Feel free to share it with your friends, but please do not give it away altered or as part of another system. The essence of "user-supported" software is to provide personal computer users with quality software without high prices, and yet to provide incentive for programmers to continue to develop new products. If you find this program useful and find that you are using this program(*) and continue to use this program(*) after a reasonable trial period, you must make a registration payment of US$20 to Nippon Educational Soft Lab.. The US$20 registration fee will license one copy for use on any one computer at any one time. You must treat this software just like a book. An example is that this software may be used by any number of people and may be freely moved from one computer location to another, so long as there is no possibility of it being used at one location while it`s being used at another. Just as a book cannot be read by two different persons at the same time.

Commercial users of this program(*) must register and pay for their copies of this program(*) within 3 days of first use or their license is withdrawn. Site-License arrangements may be made by contacting Nippon Educational Soft Lab..

Anyone distributing this program(*) for any kind of remuneration must first contact Nippon Educational Soft Lab. at the address below for authorization. This authorization will be automatically granted to distributors recognized by the (ASP) as adhering to its guidelines for shareware distributors, and such distributors may begin offering this program(*) immediately (However Nippon Educational Soft Lab. must still be advised so that the distributor can be kept up-to-date with the latest version of this program(*).).

You are encouraged to pass a copy of this program(*) along to your friends for evaluation. Please encourage them to register their copy if they find that they can use it. All registered users will receive a copy of the latest version of the this program(*) system.

* CopyRight, 2005 All the rights pertaining to these programs
(Magic Math Kingdom for the age 5-8 )
(Magic Math Kingdom for the age 8-9 )
(Magic Math Adventure Tour for the age 9-10 )
(Magic Math Time Travel for the age 10-11 )
(Magic Math Space Tour for the age 11-12 )
are reserved by Nippon Educational Soft Lab.

810-205 Higashimatano-cho, Totsuka-ku, Yokohama, Japan postal code 245-0065
TEL 81-45-852-1007 FAX 81-45-852-1007
E-MAIL nes@nes-lab.com
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