Avidemux 2.5.1

Free Avidemux screenshot fileWorks with Windows Vista
Avidemux is a free video editor designed for simple cutting, filtering and encoding tasks. It supports many file types, including AVI, DVD compatible MPEG files, MP4 and ASF, using a variety of codecs. Tasks can be automated using projects, job queue and powerful scripting capabilities.

Avidemux is a free open-source program designed for multi-purpose video editing and processing, which can be used on almost all known operating systems and computer platforms. This website contains lots of information about downloading, compiling, configuring, and using the program.

Avidemux and Qt vs. GTK+

In 2007, a Qt user interface has been added to Avidemux, which misled people into thinking the Qt version replaced the GTK+ one. This is not true, it has never been officially announced. Both versions are still officially a part of Avidemux. The Qt version has become the preferred one for the Microsoft Windows builds, while for Linux or BSD, there is no official preference – GNOME or Xfce users may prefer the GTK+ version, KDE 4 users may prefer the Qt GUI.
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Avidemux dependencies – MPlayer, Transcode, FFmpeg, MJPEG Tools

In general, Avidemux does not need external software for reading and writing. Some people believe it uses MEncoder, Transcode, FFmpeg or MJPEG Tools for encoding. This is completely false, even though it contains some borrowed code from these projects.

Avidemux is not an MEncoder frontend. It is not a GUI for MEncoder, it is a standalone program which uses its own code for video editing, reading and writing. The only thing these two programs have in common is that Avidemux includes several filters ported from MPlayer (like denoise3d), plus it uses libavcodec and other libraries (which are used by MPlayer/MEncoder as well as virtually any free software video program).

Avidemux does not use any external video decoders. That`s why installing any video codec (for example DivX or Xvid) in the hopes of using it for decoding in Avidemux is a wasted effort (however, Avidemux can use Xvid for encoding). Official Avidemux packages for Microsoft Windows include all external encoders (like Xvid) and decoders and other libraries, so there are no dependencies for them. In particular, as a cross-platform application, it cannot use any DirectShow or VfW decoders or encoders, which are specific to Microsoft Windows.

Avidemux does not use external FFmpeg. A built-in libavcodec library from FFmpeg (i.e. Avidemux contains its own copy of libavcodec, external FFmpeg is not used) is used for decoding and encoding of many formats.
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Software vs. format, format vs. codec

Contrary to popular myth, codec is not the same thing as format. Audio or video does not have to be decoded with the same codec it was encoded with. For example, when you encode an MP3 file with the LAME codec, it is not `LAME file, `LAME format`, `LAME audio` or just `LAME` – you don`t encode `to LAME`. It is an MP3 file and it can be decoded with other MP3 decoders, too.

However, the common practice in digital video is using these two terms interchangeably, which is caused by years of industry obfuscations, greedy proprietarism (pretending that their codec is a format is a common business model for codec vendors and a significant source of their income, as it ties the customers to their products), intentional lying in various magazines, websites etc. (in order to make it `easy` for the readers who could be "confused" by correct terms) and nonsensical use of codec FourCC in AVI (that is, codecs have their own FourCC in AVI files, so if the codec uses a common standard format, users are supposed to install multiple decoders for the same format). Historically, when a company released their own proprietary codec, it was automatically supposed to be the only existing codec for that proprietary format.

But there are standards such as MPEG-1, MPEG-2 and MPEG-4. These are specifications and developers can develop software or hardware implementations that encode or decode audio and video according to the specification. There can be multiple codecs, made by different people, using the same compression format such as MPEG-2 (used e.g. on DVDs) or MPEG-4 ASP. Codec is a software (or hardware) implementation that encodes/decodes (hence the term "codec") data to/from some format which can be compatible with other codecs that follow the same specification. Software is not a format.
Type : Freeware
OS Support : Windows All + Vista
Date stamp / Size : May, 13. 2009 / 12600 kBytes
Asked : unassigned
Users' value : - Write a Review
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Update history of Avidemux
v2.5.1 (August, 20. 2009)
There are still some restrictions regarding mpeg1/2 encoding, butit should be now really close to 2.4.4. * Re-enabled several video and audio encoders (regression introduced in 2.5.0)* Updated the FFmpeg libraries* More video encoders are now plugins* DV video encoder now supports more profiles* Fixed loading and saving issues with LAME, x264 and Xvid options (regression introduced in 2.5.0)* Removed support for libamrnb and replaced with opencore-amrnb* Removed support for libdca and replaced with libavcodec's DCA decoder* AMR-WB audio decoding support using opencore-amrwb* Fraps video decoding support* Lowpass-5 mode added to libavcodec deinterlacer filter plugin* Fixed formatting of parameters for various filters on 64-bit platforms* Updated libass* Fixed sizing of the bitrate control on various video encoder configure windows (regression introduced in 2.5.0)* Improved filter dialog for GTK+ interface* New navigation icons for GTK+ interface* Fixed the behaviour of several GTK+ open/save dialogs (regression introduced in 2.5.0)* asharp filter's Block Adaptive mode can now be disabled using the Qt interface* Re-enabled the colour chooser dialog using the Qt interface (regression introduced in 2.5.0)* GCC 4.4 support* Fixed issues with CMake build scripts when using multiple make jobs (regression introduced in 2.5.0)For linux users, use the handy bootStrap.sh to build it, it is way easier.
v2.5.0 (July, 2. 2009)
And finally the first 2.5.x version. A note of warning, the build is done in two steps : Build the application(s), and then build the plugins.There is some preliminary documentation in the wiki, be sure to have a look. The changelog :* Audio Codecs, Audio Devices and Video Filters are now plugins* x264 and Xvid encoders are now also plugins with an updated Qt interface* Auto wizards are now scripted and easier to extend* Updated the FFmpeg libraries* Various minor fixes and enhancements
v2.4.4 (May, 12. 2009)
Again, for those building it from source, please use cmake. The Autoconf/automake build is less tested and will be obsoleted very soon.Another release, mainly done by gruntster (again) * Fixed crash when opening some MOV files (regression introduced in 2.4.3) * Improved support for H.264 in MPEG-TS and M2TS containers. * Improved support for H.264 in MP4 container (including constant frame rate fix) * Fixed bug where muxers could drop the first few B-frames (most containers were affected) * Fixed FAAC support so bitrate is correctly honoured * The same settings are now used for the first and second pass of an x264 encode * Improved JPEG file support * Improved PNG decoding (now uses libavcodec rather than a custom wrapper around libpng) * Improved BMP/DIB decoding (now uses libavcodec rather than using own decoder) * Improved colourspace handling for raw video, bitmaps and DIBs * Fixed Previous Black Frame functionality * Qt interface has been significantly upgraded and now fully functional (compared with its GTK counterpart) * Saving of video is now prevented if the A marker is greater than the B marker * Improvements made to ECMAscript including a new GetFilePath() function for the DirectorySearch class and fixes to the exec() function * Add support for AAC audio to the command line interface * Qt interface is now the default interface for MS Windows * x264 and Xvid stat files with Unicode characters are now handled on MS Windows * The application log file is no longer buffered on MS Windows to ensure sequential logging * Added support for ppc64 to the CMake build scripts * Updated the following translations: Catalan, Czech, French, Italian, Russian, SpanishThis will probably be the last version from the 2.4 branch. The next targets are 2.5 and 2.6.The 2.5 branch is a big clean-up and modularization work from the 2.4 codebase. A lot of things are plugins in 2.5, that will enable easier maintenance and cleaner code.The 2.5 branch is in good shape and is really close to 2.4 as far as features and stability are concerned.The next release will be a 2.5 one, and it will live most of 2009 probably.The 2.6 branch is a long terme overhaul of the code. Meaning, switching from a frame based, constant frame rate model to a time based.That will solve all the a/v sync issues encountered with variable frame rate format (mpeg, flv ....). Dont hold your breath, it wontbe ready anytime soon.
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